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Quality Assurance Consultant Resume

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Seattle, WA

SUMMARY:

  • Tester and Developer with Agile experience in custom software solutions, unit testing and accessibility design.
  • Qualifications include 9 years of experience on complete and living projects as support for quality assurance, design, programming, and project management.
  • Industry training and education in project management for cross discipline teams, object oriented programming and iterative production.

TECHNICAL SKILLS:

  • Agile, Scrum, OOP, TDD, Unit Testing
  • C#, Java, VB.Net, git, Unity, Trello, Confluence, Jira

WORK EXPERIENCE:

Confidential, Seattle, WA

Quality Assurance Consultant

Responsibilities:

  • Multiple Projects, Designer/Quality Assurance Analyst
  • Identify bugs in development and production environments.
  • Analyze player BI data and report to development teams.
  • Leverage tools to contribute and expand on existing features.
  • Design and implement new features and systems.

Confidential, Seattle,WA

Quality Assurance Consultant

Responsibilities:

  • Managed multiple short projects as a QA point of contact for multiple development teams.
  • Leveraged automated tools such as Autoit and Selenium(C#) to test multiple projects at once.
  • Maintained and configured computer hardware for software verification and demonstration.
  • Verified compatibility of testing tools and software for future Windows 10 systems.

Confidential, Kirkland,WA

Senior Quality Assurance Analyst

Responsibilities:

  • Facilitated fast bug database migration and transition.
  • Developed in game QA tools for faster functional content testing.
  • Designed tutorials and UI messaging systems using proprietary tools and scripting language.
  • Managed localization database and processes for UI and localization teams.
  • Coached junior testers with TDD methods for faster bug identification and resolution.

Confidential, Bellevue, WA

Quality Assurance Analyst

Responsibilities:

  • White box and gray box tested content scripts and reward systems.
  • Analyzed reward systems output for designers, game play programmers and economists.
  • Developed testing and validation tools for junior testers.
  • Monitored and identified bugs in live environments.
  • Liaised design and development of common features between separate feature teams.

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