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Test Engineer Resume

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TECHNICAL SKILLS:

Programming: Java, C#, SQL

Tools: and Libraries: Android Studio, Unity, Netbeans, Microsoft Visual Studio, Microsoft SQL Server, Selenium, Pytest

PROFESSIONAL EXPERIENCE:

Confidential

Test Engineer

Responsibilities:

  • Works closely with architects, developers and other delivery team members to ensure overall quality of solution by collaborating with Jira and Azure DevOps.
  • Devises and executes on a multi - layered testing strategy (database, middle tier, front end).
  • Creates Python Testing for APIs with Pytest.
  • Creates and executes SQL statements against backend database objects including tables, views, schema changes and stored procedures

Confidential

Responsibilities:

  • Using Android Studio created an interactive gamebased off teh classic game Confidential .
  • Application involved ArrayLists, arrays, HashSet, JSON, XML files.
  • Available for download in teh Play Store on Android Confidential

Confidential

Quality Assurance Analyst

Responsibilities:

  • Software testing for teh content management system using Jira.
  • Reporting and tracking software defects and change requests.
  • Web development with an agile development team.
  • Led daily scrum meetings

Mastermind

IOS Application

Responsibilities:

  • Created an interactive C# puzzle game in Unity.
  • Project involved linked lists, arrays, HashSet, foreach loops, coroutines, switch statements, and inheritance to create an interactive game.
  • Available for download in teh Play Store on Android
  • iPhone on Apple App Store

Confidential

Java

Responsibilities:

  • Developed and implemented Java based group project. Users can log in and rate video games they have played or movies they’ve seen. Similar to Metacritic.
  • Duties included creating pathway for users to make login name and password. Involved a BufferedReader to read an ArrayList of users while using a try catch block. Passwords checked for specific requirements.

Confidential

Code Instructor

Responsibilities:

  • Taught Code and Design Games with Scratch to 7 to 9 year olds.
  • Led class sessions teaching students how to learn code and make programs (declaring and initializing variables, creating methods, if statements, loops, etc.).
  • Verified students’ code dat they created.

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